Tag Archives: zynga

Link: Spend Real Money to Get Fake Money →

The upshot of this deal is that you now have an actual exchange rate set for Zynga dollars. The idea could be a really big deal for other companies to pursue.

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Link: Ads You Draw, By Zynga →

Gruber quips: Draw your own ads, how fun! I’d rather have to draw Doritos and make it a game then have to see an annoying banner ad. Even this is better than an iAd.

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Link: Different Strokes, or Living in the Past? →

Nintendo has suffered through poor quarter, and Zynga has had another booming one. This article from AllThingsD quotes Michael Pachter, an analyst, speaking on the current state of the gaming industry and consoles: Nintendo is living in the past, repeating … Continue reading

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Link: Zynga Purchases “Draw Something” Developer for $200 Million →

Peter Kafka with the details: People familiar with the company tell me it has recently been netting around $250,000 a day from the game — that’s after Apple takes its 30 percent cut. Wow.

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Link: “Real” Value →

Fashionistas spend $2,000 on a Prada handbag. Gamers spend $20 on an imaginary tractor or avatar or sword. It’s the same, Ries says, except “the virtual objects are all tied to the specific environment in which they were developed.” A … Continue reading

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Link: Zynga on HTML5 →

Dean Takahashi reports on Zynga’s latest announcements. Zynga is going to attempt to support both Flash and HTML5 in tandem, but recognizes the large opportunity space inherent in having Facebook on the iPad officially. It will be interesting to see … Continue reading

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