Features
- The Mountain Lion Experience by Chris
- WWDC 2012: The Train Keeps on Rollin' by Tarun
- From iOS to Windows Phone: Act 3 (The Verdict) by Tarun
- From iOS to Windows Phone: Act 2 (The Experience) by Tarun
- From iOS to Windows Phone: Act 1 (The Motive) by Tarun
- A Month With Metro for Xbox 360 by Chris
- 2012 by Tarun
- Redefining Reading and Sharing: Flipboard for iPhone by Tarun
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Podcasts
- Weekly Download #38: Google I/O, Podcasts.app, Mansfield
- Weekly Download #37: WWDC, Microsoft Surface, Windows Phone 8
- Weekly Download #36: Nokia's Abysmal Quarter, More on Instagram, Sony, Nest, Apple & Gaming, Patents
- Weekly Download #35: RIM, IE, iPad, Lumia and Windows Phone 7.5
- Weekly Download #34: Windows Phone, Google, RIM
- Weekly Download #33: the New iPad, Apple TV, Draw Something, Mike Daisey
- Weekly Download #32: Apple "New iPad" Press Conference Event
- Weekly Download #31: iPad 3, Google Goggles, T-Mobile, Facebook, iFactory, Chomp, Microsoft, Nokia, Siri
- Weekly Download #30: Mountain Lion, iPads, Browser Cookies, Nook, Playbooks, Blackberry
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Tag Archives: zynga
Link: Spend Real Money to Get Fake Money →
The upshot of this deal is that you now have an actual exchange rate set for Zynga dollars. The idea could be a really big deal for other companies to pursue.
Link: Ads You Draw, By Zynga →
Gruber quips: Draw your own ads, how fun! I’d rather have to draw Doritos and make it a game then have to see an annoying banner ad. Even this is better than an iAd.
Posted in Business, Design, Games
Tagged advertising, draw something, zynga
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Link: Different Strokes, or Living in the Past? →
Nintendo has suffered through poor quarter, and Zynga has had another booming one. This article from AllThingsD quotes Michael Pachter, an analyst, speaking on the current state of the gaming industry and consoles: Nintendo is living in the past, repeating … Continue reading
Link: Zynga Purchases “Draw Something” Developer for $200 Million →
Peter Kafka with the details: People familiar with the company tell me it has recently been netting around $250,000 a day from the game — that’s after Apple takes its 30 percent cut. Wow.
Link: “Real” Value →
Fashionistas spend $2,000 on a Prada handbag. Gamers spend $20 on an imaginary tractor or avatar or sword. It’s the same, Ries says, except “the virtual objects are all tied to the specific environment in which they were developed.” A … Continue reading
Link: Zynga on HTML5 →
Dean Takahashi reports on Zynga’s latest announcements. Zynga is going to attempt to support both Flash and HTML5 in tandem, but recognizes the large opportunity space inherent in having Facebook on the iPad officially. It will be interesting to see … Continue reading