Features
- The Mountain Lion Experience by Chris
- WWDC 2012: The Train Keeps on Rollin' by Tarun
- From iOS to Windows Phone: Act 3 (The Verdict) by Tarun
- From iOS to Windows Phone: Act 2 (The Experience) by Tarun
- From iOS to Windows Phone: Act 1 (The Motive) by Tarun
- A Month With Metro for Xbox 360 by Chris
- 2012 by Tarun
- Redefining Reading and Sharing: Flipboard for iPhone by Tarun
- Dropping Their Guard by Tarun
- Design Unification with Google Apps by Tarun
Podcasts
- Weekly Download #38: Google I/O, Podcasts.app, Mansfield
- Weekly Download #37: WWDC, Microsoft Surface, Windows Phone 8
- Weekly Download #36: Nokia's Abysmal Quarter, More on Instagram, Sony, Nest, Apple & Gaming, Patents
- Weekly Download #35: RIM, IE, iPad, Lumia and Windows Phone 7.5
- Weekly Download #34: Windows Phone, Google, RIM
- Weekly Download #33: the New iPad, Apple TV, Draw Something, Mike Daisey
- Weekly Download #32: Apple "New iPad" Press Conference Event
- Weekly Download #31: iPad 3, Google Goggles, T-Mobile, Facebook, iFactory, Chomp, Microsoft, Nokia, Siri
- Weekly Download #30: Mountain Lion, iPads, Browser Cookies, Nook, Playbooks, Blackberry
- Weekly Download #29: iPad 3, Apple TV, Patent Uselessness, Facebook, Bing & Social, Google's Living Room
Tag Archives: gaming
Link: The Obese 3DS →
Kyle’s Orland’s paragraph here pretty much sums up the bet: Nintendo is counting on rapidly increasing 3DS sales to turn around historic losses for the last fiscal year, but the market for larger Nintendo portables isn’t exactly proven. While the … Continue reading
Link: Gabe Newell Says Valve-Apple Meeting Didn’t Happen →
Kotaku reveals in an interview with Gabe Newell, co-founder of Valve, that Tim Cook did not actually visit the company after all: No one here was meeting with Tim Cook or with anybody at Apple that day. I wish we … Continue reading
Link: Consoles Becoming Streaming Media Hubs →
Engadget picks this up from a recent Nielsen report on game console usage for 13+ years of age: …gamers this year spent notably more time streaming video to their consoles than they did in 2010, due in large part to … Continue reading
Link: Mobile Platforms Account for 60% of Gaming Revenue →
As discussed in our most recent podcast, the future of gaming is in mobile devices. iOS and Android now account for 60% of gaming revenue, further driving home our point that Nintendo might need to take a closer look at … Continue reading