Features
- The Mountain Lion Experience by Chris
- WWDC 2012: The Train Keeps on Rollin' by Tarun
- From iOS to Windows Phone: Act 3 (The Verdict) by Tarun
- From iOS to Windows Phone: Act 2 (The Experience) by Tarun
- From iOS to Windows Phone: Act 1 (The Motive) by Tarun
- A Month With Metro for Xbox 360 by Chris
- 2012 by Tarun
- Redefining Reading and Sharing: Flipboard for iPhone by Tarun
- Dropping Their Guard by Tarun
- Design Unification with Google Apps by Tarun
Podcasts
- Weekly Download #38: Google I/O, Podcasts.app, Mansfield
- Weekly Download #37: WWDC, Microsoft Surface, Windows Phone 8
- Weekly Download #36: Nokia's Abysmal Quarter, More on Instagram, Sony, Nest, Apple & Gaming, Patents
- Weekly Download #35: RIM, IE, iPad, Lumia and Windows Phone 7.5
- Weekly Download #34: Windows Phone, Google, RIM
- Weekly Download #33: the New iPad, Apple TV, Draw Something, Mike Daisey
- Weekly Download #32: Apple "New iPad" Press Conference Event
- Weekly Download #31: iPad 3, Google Goggles, T-Mobile, Facebook, iFactory, Chomp, Microsoft, Nokia, Siri
- Weekly Download #30: Mountain Lion, iPads, Browser Cookies, Nook, Playbooks, Blackberry
- Weekly Download #29: iPad 3, Apple TV, Patent Uselessness, Facebook, Bing & Social, Google's Living Room
Tag Archives: games
Link: Apple + Valve? →
Interesting scoop from AppleInsider. Games have definitely been a focus of marketing for Apple, especially with the iPod touch. One can only imagine a bigger partnership moving forward.
Link: Freemium Will Rule Gaming Industry →
Matthew Handrahan, talk about Ben Cousins’ (ngmoco) opinion on the freemium model: As soon as one competitor in a specific field drops the price to zero, he argues, it becomes very difficult for others to continue charging. It happened to … Continue reading
A Month With Metro for Xbox 360
After using the Xbox 360 Dashboard update for a month, Chris tells a little bit of the good and the bad. With this update Microsoft has made it all about the Metro Continue reading
Link: Beating the App Store Cutoff →
Apple’s Developer Portal will shutdown for the holidays on Thursday. Developers will not have any new apps accepted into the App Store for 8 days. Every year since the App Store opened this occurs and causes developer to scramble. As … Continue reading
Link: Microsoft Enters the iOS Game World →
It appears the folks at Microsoft even see the value in creating games for the mobile platform. Today Microsoft released its first iOS game. If you’re Nintendo, I’d suggest you take note…
Link: Zynga’s Culture Lackluster →
It seems as though the popular game maker, Zynga, has a relatively tough, strenuous, corporate culture to it. Many employees have complained that their is little room for creativity and employees must work long hours. With the I.P.O. fast approaching, … Continue reading
Link: Mobile Platforms Account for 60% of Gaming Revenue →
As discussed in our most recent podcast, the future of gaming is in mobile devices. iOS and Android now account for 60% of gaming revenue, further driving home our point that Nintendo might need to take a closer look at … Continue reading
Link: The Biggest Influence on the Video Gaming Industry →
It isn’t Miyamoto.
Link: GameStop to Possibly Carry iOS Devices →
Via 9to5 Mac. This is just further validation that the console age is dying. Hey Nintendo and Microsoft, are you reading this?
Link: Google+ “Has No Users” →
Good points on the virtual gaming impact on the economy, and more importantly a valid conclusion from a financial analyst: But according to Owyang, both services have their work cut out for them. Google+ is off to a good start, … Continue reading
Link: EA: Our Fastest Growing Platform Is the iPad →
John Riccitiello, EA CEO: Consoles used to be 80% of the industry as recently as 2000. Consoles today are 40% of the game industry, so what do we really have? We have a new hardware platform and we’re putting out … Continue reading