Weekly Download #37: WWDC, Microsoft Surface, Windows Phone 8

Tarun and Chris return from a two month hiatus and get right back to business. This episode recaps three tech main news events from the past three weeks: WWDC 2012 (Apple’s annual conference); Microsoft Surface (Microsoft’s entry into the tablet space); Windows Phone 8 (The next iteration of their flagship smartphone OS). Hope everyone enjoys the new episode. Stay tuned for regular podcasts each week and follow us on Twitter: @weeklyd

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Link: The Secrecy behind the Surface →

Microsoft has come out and said that during the initial development of its new Surface Table there was an “underground bunker” for designing. While this is typical for Apple, it is a bit of a change for Microsoft who, as Engadget points out, typically shares its strategy very early on in development phases. This is one of the first pieces of hardware (running Windows) Microsoft has developed though. Perhaps we will begin to see a shift in Microsoft’s announcement strategies.

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Welcome Back!

As you may have noticed, over the past month Tarun has been the lone publisher here at Weekly Download. Since May I have been on a bit of a hiatus due to some major life changing events. I recently completed my degree at Indiana University – Bloomington and moved to Denver, Colorado to take on a full-time position with a technology consulting firm. The biggest and toughest change of all – moving to a corporate Dell laptop running Windows 7. The move and the beginning of my career proved to be quite time consuming and lead to a recess from posting and podcasting here at Weekly D.

That being said, I am excited to be back on the staff and back in the tech news world. Over the past month I have fallen a bit out of the news loop so I am looking forward to catching up and getting back to normal. For all you listeners who have missed our podcasts; never fear we will be recording a new episode very soon!

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Link: Our Users Are Dumb →

The Windows 8 announcement has jipped some current Nokia handset owners, including myself. I understand why — my device doesn’t support most of the capabilities the new software includes (NFC support, shared core). No beef with that, and I’m happy for the new start screen.

My problem is how inane this statement is:

I think that ultimately your typical customer probably isn’t all that aware of this upgrade thing.

It is criminal to say something like that. That’s the equivilent of saying:

Our users are dumb, and won’t know the difference.

Need I remind you that iOS has some of the fastest upgrade rates. Moreover, Apple in general has really made it a big deal to upgrade. Why?

  1. New software makes it seem like a device is reborn. It makes people excited all over again, and motivates people to continue to use the product. By assuming that people aren’t noticing, you assume that the same people won’t be envious of the new products you will proceed to market the hell out of for the next months (if you know what you are doing, that is).
  2. Having the latest updates ensures future compatibility and integrity of the software. In other words, continued support means bugs are fixed and people are happy. Thinking most people won’t know what’s going on is to say that people will happily use a phone that is constantly breaking, because “they can’t have any better.” Wrong.

Again, I agree with not supporting a device in multiple ways, but saying that people won’t notice is ridiculously off base.

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Link: A Shade of Gray →

Joshua Topolsky:

There is a gray area that exists for me with the iPad. I love using it to read, to browse the web, to share content, to occasionally create content. But there is a moment when I have to put the iPad down and grab my laptop. I travel with both. I keep both nearby when I’m at home. And I think this is true for a lot of people (it’s certainly true for a lot of people I know in the tech press).

After Microsoft’s announcement yesterday, I can actually envision a situation where I’m not traveling with two devices, or sitting on my couch with two devices, or running to grab my laptop from my office upstairs. The Surface makes sense, and it drives home Microsoft’s previously vague intentions with Windows 8.

This was might thought exactly — if the Surface becomes a production device, it could be a disruption in the tablet place.

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Link: Surface →

While the innovation is with the software and accessories, but the tablet itself looks slick and elegant.

It will be available in Intel and ARM (with WinRT), but the former tablet has USB 3.0 and a tactile keyboard cover.

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Link: Government Censorship On the Rise →

Google has released this transparency report for the past 2 years, and things are only getting worse. On this list, several countries who had previously complied are now demanding content removal.

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Link: Skype for Windows introduces ads during one-on-one audio calls →

As if Skype weren’t bad enough… this is just despicable. I can think of a few better ways to make money:

  • Introduce a Skype enabled API.
  • Create a Skype phone (similar happening next week).
  • Charge for conference calling.
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Link: State Department Opts for Kindles Over iPads →

I heard that Amazon will be updating Kindles in July. Hopefully the State is told to wait.

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Link: Samsung Tec-Tiles →

This is way better than a QR Code.

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Link: You Can’t Make This Stuff Up →

“Good luck with that.”

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WWDC 2012: The Train Keeps on Rollin’

Let’s get the complaints out of the way:

Now: let me tell you why this is the most disruptive keynote since the original iPhone announcement:

  1. Facebook: iOS 5 and 10.8 will have full Facebook integration. But even more awesome is how deep this goes: Apple will use App likes and other Facebook friend metrics to make discovery even better. Following the money, this is big news for the social network that just went IPO.
  2. China: Apple has expanded Siri’s capabilities to include Chinese support across all there major languages: Mandarin, Taiwanese and Cantonese. Tim Cook’s visits to the country weren’t for nothing: the biggest untapped market for Apple is in the Far East.
  3. Siri: Speaking of Siri: woah. The company has really “doubled-down” on the technology, deeply integrating features across the entire Mac lineup from dictation to restaurant reviews connected with Yelp (other companies got some great connectivity love. See this post on Forbes).
  4. Maps: I saw on my Twitter feed several people calling the Maps app improvements the best thing they’ve seen in years. And how. Apple has redesigned the app, throwing away Google maps and building on top of several acquisitions it has made in the past two years. 3D flyovers look impressive and turn-by-turn directions seem very responsive.
  5. Passbook: Apple has built an iOS app specifically for companies that have loyalty cards, movie tickets, flights, or any company that provides a physical piece of collateral with a barcode on it. This has obvious implications for a larger vision of a wallet that manages all of your loyalty cards, credit information, and more on one device. Apple already has the ability to handle purchases from the phone right in their own stores, and you can consider this to be a first step into a larger world.
  6. Retina: Of course, how can we understate the latest product offering from the firm: a 15” Macbook Pro with a Retina Display. The machine sports a 2880 x 1800 resolution (220 ppi). To give you some perspective, a retina display of this size can allow a video editor to preview a movie in 1080p and have room for tools and panels to make edits. Apple has perfected their supply chain over the years — no other company has produced a display to this standard on any mobile device, let alone a laptop. It will likely be at least five years before any company can meet the same mark.

Apple, under Tim Cook, has taken a razor sharp focus to its product offerings, defining their strengths and eliminating any weaknesses. Clearly, their disruptive ability is by evolving an already great product line and being able to provide them at unbelievable price points (Microsoft wouldn’t dare release one version of an OS and offer it at $20).

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Link: Dan Frommer’s 10 Reasons Why You Should Care About the New Foursquare →

Way more than just the UI.

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Link: Your Move, Facebook →

But the even bigger news comes from the CEO himself:

Even though we launched the ad platform on the Web already, a couple of weeks ago we saw mobile revenue in a day greater than non-mobile.

Wait. Let’s hear this again:

…we saw mobile revenue in a day greater than non-mobile.

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Link: App Count is Old News →

The WP7 Marketplace has reached 100,000 apps, faster than Android but slower than iOS. Kevin Tofel at GigaOM thinks this doesn’t mean a whole lot:

Here’s the funny thing and part of the reason that the number of apps really means little, or not as much as it used to. Guess where the most apps are available for Windows Phone devices? According to the data, the U.S. leads the way, with 77,450 of the 100,000 available. Going back to the China example, where the phone is allegedly doing well: There are 33,063 apps available to Windows Phones in China. Something doesn’t add up.

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Link: SmartGlass →

Competes with both the Wii U and Airplay, offering some interesting functionality as well. From Bryan Bishop on the Verge:

Game of Thrones was demonstrated as an example, with the Smart Glass app displaying an interactive map of Westeros, pinpointing where the action in a given scene was taking place. Developers will also be able to use it in association with games; a Madden title was shown as one example, with users able to draw hot routes on a Windows 8 tablet’s touchscreen, with a Halo 4 concept allowing players to view their stats, get notified of different waypoints, and initiate multiplayer gaming sessions from the app.

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Link: How Bad Is A 256MB Windows Phone? →

Rafe Blandford, reporting for “All About Windows Phone,” reveals stats on applications in the WP7 Tango marketplace and the compatibility with phones that have 256MB of RAM (Lumia 610 being the most important):

However, if we look at the 10,000 most popular apps (UK downloads), then 464 (4.6%) apps are incompatible with 256MB devices. In other words, for the top 10,000 apps, the proportion of incompatible apps is greater than for the overall marketplace. Taking just the top 1,000 apps gives a slightly higher proportion, with 64 incompatble apps and games (6.4%) – of these, just under 50% of the total are games. This should come as no surprise, given that games are generally more resource hungry than apps.

And this isn’t too bothersome. The real problem is revealed earlier in the article: apps still show up in the marketplace, and then users are warned that they cannot download them because of the hardware limitations the phone possesses. This is prototypical of a poor UX: warning messages leading to frustration. The lesser devices are dead on arrival when they can’t access the hottest apps, which include big names like Angry Birds and The Sims 3. A much better solution would be to simply not display them in the listing, or create lists that are “optimized for your phone.”

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Link: Three Things That Should Trouble Apple →

These quips make me wonder who the target audience for an Apple product is. The first two things are heavily focused on media consumption. The latter thing, retaining talent, is more of a point to keep developers on board so that they have the ability to produce the former items. This seems to suggest that a high priority clientele for Apple are creatives. But this is, in reality, just one of many demographics.

Apple is still trying to figure out the balance of having a great platform and having great software. So far, the focus is iCloud, which attempts to unite all of their hardware pieces together. Software has been somewhat neglected. There have been major updates to the iWork/iLife suite, but other, everyday apps have rolled along, seeing little to no attention for the past few years, since the iOS revolution.

(Article by Guy English, via Marco Arment)

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Link: The End of Free Online News →

It looks like the free online editions of newspapers is coming to an end sooner rather than later.

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Link: Why Facebook Needs Two Photo Apps →

Dan Frommer:

The majority of my Facebook friends don’t use Instagram, and I’m not Facebook friends with the majority of the people I follow on Instagram. Heck, I don’t know many of the people I follow on Instagram. And like most normal people, I don’t accept Facebook friend requests from people I’m not actually friends with. (Unlike many people who work in tech.) Facebook is my Path, you might say.

Facebook is primarily used to share content with friends, exclusively. Instagram isn’t held to that standard.

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Link: Building a Product for Humanity →

Dieter Bohn speaks to Bradley Horowitz, VP of PM for Google+. Much of the article talks about the “long game” of service. In particular, an emphasis on creating a community for professional photographers to user the service as a social platform for their photos. Ironically, Horowitz worked for Yahoo! during the days of the Flickr acquisition, which many argue had the buddings of the first photo social network. Too bad it wasn’t.

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Link: The Facebook Fallacy →

Michael Wolff:

At the heart of the Internet business is one of the great business fallacies of our time: that the Web, with all its targeting abilities, can be a more efficient, and hence more profitable, advertising medium than traditional media. Facebook, with its 900 million users, valuation of around $100 billion, and the bulk of its business in traditional display advertising, is now at the heart of the heart of the fallacy.

It comes off as being a tin foil hat argument, but the reasoning is based on simple supply/demand economics. The bottom line: Facebook needs a disruptive idea in order to prove their worth, and it really needs to happen fast.

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Link: Facebook IPO Troubles →

Regulators are concerned, in part, that banks may have shared information with certain clients, rather than broadly with investors. On Tuesday, William Galvin, Massachusetts’ secretary of state, subpoenaed Morgan Stanley over discussions with investors about Facebook’s I.P.O. The Financial Industry Regulatory Authority, Wall Street’s self regulator, is also looking into the matter.

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Link: Spend Real Money to Get Fake Money →

The upshot of this deal is that you now have an actual exchange rate set for Zynga dollars. The idea could be a really big deal for other companies to pursue.

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Link: Chrome Passes IE As Most Used Web Browser →

Joey Devilla on Global Nerdy spotted this on StatCounter:

This is quite a change from a year ago, when Internet Explorer still held first place at about 45% and Chrome was a distant third with about 20% by StatCounter’s measurements.

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